Software developers cannot easily anticipate idiosyncratic needs of end-users that are not always known at the time software is designed and developed, but rather emerge during use of systems and services, as this use is embedded in practice in a specific context.
End-user development is a field that aims to empower end-users who are not necessarily experts in software development, to create their own software to address their specific needs. End user development is an interdisciplinary field that traditionally relates to areas such as psychology of programming, empirical studies in software engineering, human computer interaction. Technological trends like ubiquitous computing, tangible and embodied interaction, and the internet of things, have renewed the interest in end-user development for diverse audiences looking into industrial design, online communities, open innovation and crowd sourcing.
IS-EUD is a bi-annual event, that gathers researchers interested to extend our knowledge about how to design end-user development technologies and to provide scientific accounts of phenomena surrounding end-user development practices. IS-EUD cuts across application areas such as ubiquitous and wearable computing, online communities, domotics, robotics, games, etc.
IS-EUD 2017 in Eindhoven focuses on the topics of empowerment and materiality. We are looking for research into EUD technologies that empower end-users to magnify their reach and control over the physical world, that allow them to engage actively in societal trends and transformations. The theme that was business this is personal, aims to emphasize the personal involvement and engagement of end-users, the application of end-user programming beyond the professional environment looking also at discretionary use of technologies.
The conference welcomes contributions that
- describe new, simple and efficient environments for end-user development
- describe new processes and methods for designing open ended solutions and empowering users to cover the last mile of software development,
- present case studies and design implications on challenges and practices of end user development and user creativity
- develop theoretical concepts and foundations for the field of end-user development
Specific topics include (but are not limited to) the following ones:
- End User Development and Internet of Things
- End user development in daily life
- Technologies and infrastructures for end user development
- Methods and tools for end user development
- Case studies of end-user development
- Crowd Sourcing design and development work
- Recommender systems to support end user development
- Cultures of participation and meta-design approaches
- Open ended design
- Web 2.0 and mash-up technologies enabling end-user development
- End-user development and robots
- End User Development of Context-dependent Applications
- Technology acceptance and adoption studies
- Evaluation of end user development technologies
- End users as designers of interactive systems and environments
5th International Symposium, IS-EUD 2015, Madrid, Spain, May 26-29, 2015
4th International Symposium, IS-EUD 2013, Copenhagen, Denmark, June 10-13, 2013
3rd International Symposium, IS-EUD 2011, Torre Canne, Italy, June 7-10, 2011
2nd International Symposium, IS-EUD 2009, Siegen, Germany, March 2-4, 2009